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    Home»Games»From Empire at war to Compublia Commando: Games on Star Wars, who needs Remaster
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    From Empire at war to Compublia Commando: Games on Star Wars, who needs Remaster

    May 31, 20255 Mins Read

    Franchise “War between stars” is going through the best times, and it is not just about the series or movies. Games are also considered an important part of the universe, and many fans consider those who appear 10-20 years before the best releases. Information port Howtogek.com speak Regarding Star Wars -based games, this will not stop continuing or at least reprint.

    From Empire at war to Compublia Commando: Games on Star Wars, who needs Remaster

    Jedi Knight: Dark force II

    Although the remaster version of the evening forces has appeared not long ago, Sicvel will not prevent reprint. The project continues the history of Kyle Katarna mercenaries, but in a more advanced, more modern schedule. The game also receives a system of bright, dark and neutral capabilities that you can spend the stars earned for the levels to overcome. The ability to light allows you to treat and persuade, those who are dark – strangled the opponent and throw lightning, and neutral – improve the ingenuity.

    Episode I: Racer

    Episode I Racing Arcade: Race, reserved for racing from the first practice of Star Wars, has been released again. In 2018, the game came to the PC again and the console versions appeared in 2020. Even Nintendo 64 also received a limited circulation of the cartridges.

    However, it is difficult without curiosity about what a really modern game about the same topic may appear. The first episode of The Saga cannot be called an excellent movie, but the most memorable nostalgia will ensure a certain success for the game.

    X-Wing v. Tie Fighter

    Games about space battles in recent years are increasing, but in 1997, they are a real hit. And X-Wing vs. Tie Fighter is one of the best representatives of the games of that wave. She is the third part of franchise and is the first to support the many players.

    The project at a time was criticized for the overly voice for many players and the shortage of plot, this promotes Lucasarts to release power balance – an additional focus on alone. But, unfortunately, X-Wing compared to Tie Fighter did not receive reprints in one form or another. Previously, this could be understood, because the game refused to start without connecting to control, but the owners of modern gaming and PC players could hardly face a similar problem.

    Empire in war

    Empire At War is one of the few official strategies based on the stars. She provided both the linear storyline and the regime of the Galactic War, where players can choose between the rebels both the empire and the multi -player regime. It is noteworthy that the game is not only a strategy, but a real strategy and battles not only open on the planets, but also in space.

    Empire At War still has a quite positive method, trying to support the game in good shape and regularly modernize it, adding units from the new era of the universe. The project has even received an official patch by 2024. Nearly 20 years have passed – perhaps it is time for the sequel or at least reprint.

    Star Wars: Battlefront II

    Perhaps gamers can hardly forgive the release of electronic art Battlefront II. The 2017 project is the direct continuation of Battlefront Rebort, published in 2015. The original game is a bit superficial, but at the same time is quite interesting, and the continuation promises to make the game much deeper.

    But instead, fans are probably one of the most paid mechanisms to win the whole history of AAA-EGR. Battlefront II tried to sell Lutbox to players for an additional fee and they brought a tangible advantage compared to other players. The negative reaction of the community is so strong that EA must completely eliminate micro -transactions from the game – but it's too late. Battlefront II has completely lost credit of beliefs and publishers – dynamics to support the game.

    Battlefield mechanics at the work of Star Wars Universe, the formula is good and the series has repeatedly proved this truth. If EA has removed the exact lessons from the failure of Battlefront II, then perhaps the third part of the potential may once again bring franchise to the right course.

    Republic of the Republic

    The Republic of the Republic is a bold and successful attempt to make the first tactical shooter in the context of Star Wars. The 2005 project invited players to lead the cloning community and carry out some carefree activities before the Prequels trio's events.

    The game has become a cult of franchise fans due to an unexpected high quality storyline, bounded fighting mechanics and tactical games – before the games in Star Wars, they do not provide anything similar. In addition, the Republic of Comando entered the golden age of tactical shooters, so the release became popular not only on PC, but also on the dashboard.

    The Republic of Commando, as planned, is expected to receive the sequel, but it has been canceled. The project clearly deserves to be reprinted, especially on a more modern engine: in theory, the game can become a good collaborative shooter.

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